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Post by Clay on Dec 3, 2013 14:51:51 GMT -6
As many of you may have noticed, I've been splitting the project into a few main groups over the last couple days. Here they are.
Mapping: recreating Hoenn in HGSS sprites Head: None
Spriting: making new sprites Head: Greg
Audio: recreating the sounds and music of the game Head: Turtle
Coding: coding the game Head: None
We need a coding and mapping head still, so let us know if you're interested.
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sns
New Member
Posts: 7
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Post by sns on Dec 3, 2013 14:56:43 GMT -6
Department heads are one thing, but I don't think we should make "one official project head". All it will do is cause endless bitching at the person in charge.
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Post by Clay on Dec 3, 2013 15:00:26 GMT -6
Department heads are one thing, but I don't think we should make "one official project head". All it will do is cause endless bitching at the person in charge. You make a good point. I'll go ahead and remove that,
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tjmc3023
New Member
Working on wild pokemon battle music
Posts: 7
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Post by tjmc3023 on Dec 3, 2013 16:12:12 GMT -6
I think there should be a story line type department. Working on thing like how to fit all the new things in like more recent legionaries, mega evaluation, and looker.
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Post by metagold on Dec 3, 2013 17:58:02 GMT -6
I have yet to try the mapping program but I am very interested in heading it. As long as I can figure how to work the program we'll be gold.
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Post by Clay on Dec 3, 2013 19:15:33 GMT -6
I have yet to try the mapping program but I am very interested in heading it. As long as I can figure how to work the program we'll be gold. We'll be.....metagold
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Post by amateurmap on Dec 3, 2013 20:03:59 GMT -6
I can head/cohead mapping, but would prefer using essentials since I am familiar.
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Post by god on Dec 4, 2013 3:07:33 GMT -6
I can head/cohead mapping, but would prefer using essentials since I am familiar. You could use essentials to map, then upload your images for someone to copy from.
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